Realms

Realms are cards that represent the many lands and locations in the world of Adventure Realms. Most provide special buffs to Creatures that fit the theme of that Realm.

Using Realm Cards
On your turn, flip over the top card in your Realms deck. This will be the location for the battle until the round is over. Realm cards are distinguishable by the purple swirl icon in the top-left of the card, next to the name.

At the bottom of the card, you will find 2 Action Boxes. Each has the same purpose; providing bonuses and/or penalties to Creatures in a specific Kingdom. The most usual of these is something like this:

''Ember Kingdom Creatures gain +1 Health. Storm Kingdom Creatures lose 2 Defense.''

In this example, all Ember Creatures on the battlefield when this Realm card is activated gain +1 Health, and likewise all Storm Creatures lose 2 Defense points.

When the round ends, put the activated Realm card at the bottom of the Realms deck. The other player now flips a Realm and the next Round starts.